Muskets & Magic Achievements and Badges
Challenge trophies need a public server with more than 18 players. Private servers do not save the grind.
Muskets & Magic tracks achievements, also called badges, as Roblox badges plus in-game perks. Some unlock appearance trophies in the customisation menu. One grants a leaderboard icon. None of them are a reason to sit in an empty private server. Progress and customisation do not save there. If you care about these, queue public.
Challenge achievements have a hard lobby rule: the conditions must be fulfilled in a public server with more than 18 players. That is not flavour text. It exists so you cannot farm 10 Ignia wins against three AFK friends. Count the player list before you start a trophy hunt.
This page summarises the live official-wiki list used for this snapshot. Early access can add or rename badges. If the in-game menu disagrees, believe the menu, then come back here after a patch. Cross-check class jobs on the class hub so you are not attempting Overlord as Line Infantry.
Faction challenge trophies
These unlock small faction cosmetics. You toggle the trophy in appearance configuration.
Where Right and Glory Leads (Empire of Ignia). Win a total of 10 rounds with at least 2 kills per round while playing Ignia. That is a consistency badge, not a one-fight highlight. Stay on Ignia, get your two, and do not throw the eleventh round because you already “have enough.” Fire mages and muskets both count as you. The cosmetic is Ignian.
Until the Last Man (Kingdom of Zemliya). Win a single round as the last man on your team. One clutch, one trophy. Ticket Deathmatch makes this possible when the other colour burns tickets first and you hide a musket in a Prok’s Glade house. Deathmatch makes it a last-life story. Do not confuse it with being last alive and losing. The badge wants the win.
The Enemy is None (Theocracy of Sitari). Kill at least 8 enemies in a single round on Sitari. Wickland Attack Defense and Remnants melee are the natural farms. Longbow Light Infantry can get there on a messy manor. Heavies can get there in a stairwell. Eight kills on a clean Ticket field against a coordinated musket line is harder. See the Sitari longbow page if you are trying it with arrows.
Overlord (Descendants of Death). Reanimate at least 10 undead in a single round as a Necromancer. This is a Mage-slot badge. If Mage is capped, you are not doing Overlord this round. Play behind the Cultist clump, raise what the kit allows, and do not 1v1 a Grenadier for style. How to Play Mage is the combat page; this is the count.
General challenges
Archmage. Reach the Archmage rank on the Mage class. That is a long EXP climb. Stack group, weekend, Wednesday UTC, Premium, and shop boosters from the EXP boosts tool before you treat it as a weekend project.
Musket the Magic. Kill a Mage with a musket, rifle, or pistol. Sitari bows do not count. Ignia and Zemliya Line Infantry, Riflemen, Officers, and Grenadiers do. Wait for the Fire Mage who walks into the road. Do not dump your whole volley into a bush.
Build men, build! Complete 500 of your own structures. That is a Sapper / Engineer / Trapper life. Public Ticket maps and Wickland are the honest farms. Private-server give commands will not keep the badge. Read sapper building so you are not placing junk that never completes.
Medical License. Heal others a total of 10,000 health. Surgeon / Healer / Doctor only in practice. See the healer guide. Bandage people who are still in the fight. Healing a corpse does not fill the bar.
100% in MUSKETS & MAGIC. Highest class rank on all eight classes plus every Challenge achievement. Grants a leaderboard icon. This is the long-term account badge. Do not start here. Start with one faction trophy and Medical License or Build men, build!
Exclusive badges
I caught a giant bug! Report a majorly game-breaking bug. Leaderboard icon. Use official Discord and the channels on the links hub, not a random script server.
QA Tester. Play during closed testing. If you were not in those tests, you will not get this retroactively by wishing.
Early Access Player. Play during the early access period. If you are in the live [EARLY ACCESS] build, this is the one that simply wants you to show up in public.
How to farm without wasting nights
Queue populated Ticket Deathmatch first. You need >18 players for challenges, and tickets create the damage, builds, and heals those badges want. Join the Nanoplex Studio group for the +25% EXP. Play Wednesday UTC or a weekend if you can. No public codes are confirmed as of the September 2026 checks; do not sit in a Codes menu. Recheck codes.
Pick one faction trophy per session. Swapping Ignia to Sitari every death resets your mental count even if the badge is cumulative. For Overlord, confirm Mage is open before the round starts. For Last Man, play a little cowardly once your team is thin — the badge wants you alive at the win screen, not 12 kills and dead.
Achievements are extra. The round is still won by a flag, a Surgeon, and people who reload in cover. If a trophy hunt makes you abandon the clump, you are farming the wrong way. Use the class picker when a badge wants a kit you never play, then go back to being useful after the popup.
Frequently Asked Questions
Quick answers for Muskets & Magic players.
Can I complete challenge achievements in a private server?
Challenge trophies need a public server with more than 18 players. Private servers also do not save progress or customisation.
Does Overlord work on any class?
No. You must reanimate undead as a Necromancer, which means the Descendants of Death Mage slot.
Do Sitari bows count for Musket the Magic?
The badge asks for a musket, rifle, or pistol kill on a Mage. Use an Ignia or Zemliya gun class.
Where are official badge rules written?
The Nanoplex-adjacent wiki lists them. This page is an unofficial summary. Confirm odd cases in the live menu and on official links.